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Dwarf fortress stone rock
Dwarf fortress stone rock







Then whenever a valuable stone is dug up, it will either go to a stockpile near your masonry or sit there until a spot becomes free. This method works even better if all the stone stockpiles that aren't near the mason are also custom stockpiles set to allow everything but the aforementioned valuable stones. This will make it easier for your mason to build high-value doors and tables. If you're playing on a level with flux ( limestone, calcite, dolomite, chalk, or marble) or obsidian, you could set up custom stockpiles for those higher-value stones in the hallway near your masonry. Since stone is a raw material, it has no quality score and will not be affected by the wear sometimes caused by excessive traffic. If you choose to remove the paving, you'll get all of your raw materials back, meaning you'll still need to find a place to put them, or use some other way to deal with them.ĭesignate all your hallways as stone stockpiles. Likewise, you will not be able to build walls, ramps, stairs, or fortifications on the floor until you remove the paving. Disadvantage: This approach will not allow you to engrave the floor unless you remove the paving first.It is best to start by paving floors where there are no stones, since dwarves are easily confused and will suspend construction of a floor with a stone on it if they can't find a place to move the stone first. Idle dwarves with the masonry labor enabled can pave a large area in very little time, even if they have no masonry experience at all. Building stone floors requires the masonry skill, but takes very little time. Since digging out a tile produces at most one stone, and it takes a stone to pave the resulting floor, it is possible to guarantee you will never have a surplus of stone as a resulting of digging alone. Instead of smoothing rock to turn cavern floors into smooth floors, you can build a rough block floor on top of a cavern floor, a process known as 'paving'. Take care not to lose overview if you use several or temporary dumps.Anything else you dump, will end up on those piles too.Macros may come in handy when employing this method.) (If you want to only use specific stones, you must press k, find the pile, and press f on every stone you want on the list, using +/ - to navigate through the list. Use the stocks menu to globally un-forbid types of stone, or use the designation 'Reclaim Items' ( d- b- c) to reclaim the entire pile. Every dumped stone will be marked as " Forbidden", and will not be used in stone production.You are now able to place all the stones and ores in the fortress on 1 tile. So basically, mark all the stones you want dumped and they will be dumped. Advantage: No matter how many stones you mark for dumping, they will all be placed on the same tiny garbage tile.A dwarf with refuse-hauling will come by, and take the stone to the garbage dump.Be careful when you mark areas containing cave spider silk for dumping, as dwarves will actually come along and destroy the webs! However, macros do not discriminate between stones and other items, so it is best to use them right after you dig out a new area. You could also use a dumping macro to designate large amounts of stones at once. You can also use d, b, d to designate mass items for dumping. Alternatively, use the stocks menu (faster for mass dumping, but requires some bookkeeper labor first). Press d, and the stone will be marked for dumping. Make a zone of 1x1 or 1x2 tiles, preferably either near the stones you want to get rid of or your stone-needy workshops, and mark it as a garbage dump.

dwarf fortress stone rock

However, some view it as an exploit, and it may not be allowed in later versions. Possibly relevant: I built the forge after he was possessed.This method is easy and useful. None of the stockpiles are assigned to any specific workshops.ĭwarf possessed, built metalsmith's forge, dwarf possessed forge. There are enough items in each stockpile that plenty are not currently assigned to a task. None of these are separated by doors, and since this is a relatively new fortress I haven't added any burrows. I have a stockpile of iron bars near him, a stockpile of rock (as well as plenty of loose stones around), and a stockpile of coke and charcoal. I have a blacksmith dwarf in a strange mood (possessed) who has claimed a metalsmith's forge, but despite only asking for "stone.rock" and "tal", he will not claim either (not sure which is first on the list). Main | My View | View Issues | Change Log | RoadmapĠ009121: Blacksmith in Strange Mood not collecting rocks/metal bars

dwarf fortress stone rock

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Dwarf fortress stone rock